About Wan 2.2 Animate

Wan 2.2 Animate focuses on two related tasks: animating a character from a single image using a reference video, and replacing a person in a video with that animated character. The system keeps identity consistent, follows pose and motion, and adapts lighting for replacement.

Inputs are separated into reference conditions and generation regions. Skeleton motion provides pose control, and facial features from the source image drive expressions. For replacement, an auxiliary Relighting LoRA applies lighting and color tone that match the scene while preserving appearance.

Key Capabilities

  • Animation from a character image guided by a reference video.
  • Character replacement with scene lighting adaptation.
  • Skeleton-guided motion and expression reenactment.
  • Unified inputs for both tasks to keep workflows simple.

Practical Applications

Use it for avatars, previews for character motion, stylized content, and quick concept clips. The smaller model option with a high-compression VAE supports short 720p clips on a single consumer GPU.

This site summarizes public information about Wan 2.2 Animate for educational purposes.